Visualization tools [1][2][6] have been used increasingly as part of information, consultation,
and collaboration in relation to issues of global significance. Visualization techniques can be
used in a variety of different settings, depending on their association with specific types of
decision. Initially, they can be used to improve awareness of the local community and
landscape, either individually or in groups [5]. They can also be used to communicate
different aspects of change, such as digital soil mapping, ecosystem services and climate
change [7][8].
A prototype 3D model was developed to present Tarland Catchment on the North East
Scotland which includes 1:25000 soil map data and 1:50000 land capability for
agriculture (LCA) data [4]. The model was used to identify issues arising between
the growing interest soil monitoring and management, and the potential effects on
existing soil characteristics. The online model was also created which can capture
user/stakeholder comments they associate with soil features. In addition, people are located
physically within the real-world bounds of the current soil management scenario,
they can use Augmented Reality to see the scenario overlaid on their immediate
surroundings.
Models representing alternative soil use and management were used in the virtual
landscape theatre (VLT) [3]with electronic voting designed to elicit public aspirations
and concerns regarding future soil uses, and to develop scenarios driven by local
input. Preliminary findings suggest positive audience responses to the relevance of
the inclusion of soil data within a scene when considering questions regarding the
impact of land-use change, such as woodland, agricultural land and open spaces. A
future development is the use of the prototype virtual environment in a preference
survey of scenarios of changes in land use, and in stakeholder consultations on such
changes.END
Rua, H. and Alvito, P. (2011) Living the past: 3D models, virtual reality and game
engines as tools for supporting archaeology and the reconstruction of cultural
heritage - the case-study of the Roman villa of Casal de Freiria, Journal of
Archaeological Science, 38(12): 3296-3308.
Wang, C., Miller, D.R., Brown I., Jiang Y., Castellazzi M, “Visualisation
Techniques to Support Public Interpretation of Future Climate Change and Land
Use Choices: A Case Study from N-E Scotland”, International Journal of
Digital Earth, Volume 9, Issue 6, pp.586-605, 2016.
VLT, http://www.hutton.ac.uk/learning/exhibits/vlt
Scotland’s soil, http://www.soils-scotland.gov.uk/
Wang, C., Miller, D.R., Jiang Y., Donaldson-Selby, “Use of 3D Visualisation
Tools for Representing Urban Greenspace Spatial Planning”, 2015 IEEE
International Conference on Information Science and Control Engineering
Shanghai, China, April 24-26, 2015.
Tobias, S., Buser, T., Buchecker, M. (2016) Does real-time visualization support
local stakeholders in developing landscape visions? Environment and Planning
B:Planning and Design, 43: 84¨ C197.
Li.Y, Zhu. A-Xing, Shi. Z, Liu. J and Du. F, “Supplemental sampling for digital
soil mapping based on prediction uncertainty from both the feature domain and
the spatial domain”, The Global Journal of Soil Science, Volume 284, pp 73-84,
2016.
Warren-Kretzschmar. B and Haaren, C, “Communicating spatial planning
decisions at the landscape and farm level with landscape visualization”, Journal
of Biogeosciences and Forestry, volume 7, pp 434-442, 2014. |